Summary

-3D Modelling and Sculpting (Maya\Zbrush\Marvelous Designer)
-Retopology and UV mapping (UVLayout\Maya\Topogun)
-Map bake, Texturing and Shading for any Engine (Handplane Baker, XNormal, Maya, Photoshop, Mari, Quixel, Substance Painter)

Software Proficiency

ZBrush
ZBrush
Maya
Maya
Marvelous Designer
Marvelous Designer
Keyshot
Keyshot
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
TopoGun
TopoGun
xNormal
xNormal
UVLayout
UVLayout
Quixel Suite
Quixel Suite
Mari
Mari
Substance Painter
Substance Painter